A lot of it is European stuff since Nordic Games was always based out of Europe (and that's how US publisher THQ suddenly became an EU based one as THQ Nordic). They are simply the place to go for AA (mid-tier) games that have no place anymore at the Big Publishers. (what is now) THQ Nordic, especially after Nordic bought most of THQ's IPs when they shut down, alongside Deep Silver and other labels under Embracer is an actual mega publisher since they own such an incredibly large amount of franchises and IP that they have no real vision or identity of their own. We think of EA or Ubisoft as one of those "Big Publishers" but they're only big in the amount of people they employ and the money they dump into their AAA(A++) games in a select few franchises. That's how they suddenly ended up owning both stuff like Gothic and Darksiders and Red Faction and Desperados. They're just one of the many labels under the Embracer group that owns a shitload of IP they bought from other dead publishers. It's not like THQN has any kind of brand or style or identity (other than maybe nostalgia IP). I only partially build into one of them and the last hour of the game was terrible. There is a really stupid design choice at the end that makes two builds able to feasibly finish the game without cheating. Magic may seem bad at first but is amazing and can help get past these difficulty spikes. The game does have legit difficulty spikes around the mid-point. I feel the need to mention three major things.
Feel free to experiment and learn from your experiences. Find quests that you can do and kill what you can. The game will also seem absurdly hard at first, this just means you aren't ready to fight what you are yet. Especially now that they got the Steam version patched to run out of the box. I think my first playthrough was around 80-90 hours. The only major drawback is that the game is long, especially if you do the DLC. If you've played Fable 2, the combat feels somewhat similar to that. I love the emphasis on Fae rather than the standard fantasy antagonists. We will see how true these assurances are in the coming months.Kingdoms of Amalur is a really fun game and it does some neat stuff with the setting.
Lars Wingefors, CEO and founder of the Embracer Group, wants to focus on the quality of the games he publishes, which may discourage more impatient investors, but in the long run it is supposed to be more profitable for everyone. What is more, further investments are envisaged, although we should not expect these projects to be revealed in the near future. However, there is also room for at least two AAA games planned for the next fiscal year. Of course, some of them are probably smaller or even niche works. Let's mention that in May 2019 there were on 80 titles mentioned, including 48 unannounced ones, but since then we have seen some of them (including the new Comanche, Rebel Cops and Destroy All Humans remake). Embracer Group companies (THQ Nordic, Koch Media, Coffee Stain) are currently working on 86 projects, 49 of which are still undisclosed. Shenmue III is more lucky and will appear on the market along with Darksiders Genesis in the coming weeks.Īpart from the aforementioned delays, the report also indicates that the group is preparing a lot of attractions for the coming year. This means we will wait a little longer than expected for the return of John Cooper and the company. Mimimi Games' work will also be released in the next fiscal year, along with Wasteland 3, Iron Harvest and the aforementioned Biomutant. In the same context, Desperados III, the continuation of a iconic tactical strategy game series, was mentioned. Unfortunately, this is not the only delay in the Swedish holding company's catalogue. A trip to the tactical Wild West will also take place at a later date.